Board games, random boards and long boards

نویسندگان

چکیده

For any odd integer n≥3 a board (of size n) is square array of n×n positions with simple rule how to move between positions. The goal the game we introduce find path from upper left corner center square. If there exists such say that solvable, and length this shortest path. There are 8n2 different boards. We discuss various properties these boards present some questions conjectures. In particular, show for n≫1 roughly 38 expected random solvable tends 20996, i.e., very big tend have extremely short solutions.

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Games on Random Boards

We consider the following two-player game on a graph. A token is located at a vertex, and the players take turns to move it along an edge to a vertex that has not been visited before. A player who cannot move loses. We analyse outcomes with optimal play on percolation clusters of Euclidean lattices. On Z with two different percolation parameters for odd and even sites, we prove that the game ha...

متن کامل

Biased games on random boards

In this paper we analyze biased Maker-Breaker games and Avoider-Enforcer games, both played on the edge set of a random board G ∼ G(n, p). In Maker-Breaker games there are two players, denoted by Maker and Breaker. In each round, Maker claims one previously unclaimed edge of G and Breaker responds by claiming b previously unclaimed edges. We consider the Hamiltonicity game, the perfect matching...

متن کامل

Boards Relation Boards Object Boards Planning Boards Sensor Board Actuator Board User Demo Trace Object Agent Classification & Formation of Generic Objects Sensor Agent Preprocessing Extraction of Primitives Experiment

This paper presents an overview on the advantages an integrated symbolic connectionist approach can ooer for robot programming and control. It describes the functional dependency of symbolic and con-nectionist modules being parts of an hierarchical robot control system as well as their descriptive and methodological integration. Moreover, it is shown how both symbolic and connectionist learning...

متن کامل

Fast Strategies In Maker-Breaker Games Played on Random Boards

In this paper we analyze classical Maker-Breaker games played on the edge set of a sparse random board G ∼ Gn,p. We consider the Hamiltonicity game, the perfect matching game and the k-connectivity game. We prove that for p(n) ≥ polylog(n)/n, the board G ∼ Gn,p is typically such that Maker can win these games asymptotically as fast as possible, i.e. within n+ o(n), n/2 + o(n) and kn/2 + o(n) mo...

متن کامل

Getting boards on board: engaging governing boards in quality and safety.

BACKGROUND As hospitals seek to drive rapid quality improvement, boards have an opportunity-and a significant responsibility--to make better quality of care the organization's top priority. INTERVENTION "Six things all boards should do to improve quality and reduce harm" are recommended: (1) setting aims--set a specific aim to reduce harm this year; make an explicit, public commitment to meas...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Discrete Mathematics

سال: 2023

ISSN: ['1872-681X', '0012-365X']

DOI: https://doi.org/10.1016/j.disc.2022.113111